3D Artist | Character & Modeler
I’m a passionate 3D Artist specializing in modeling, texturing, and rendering, with a strong ambition to excel in the animation and VFX industry. A graduate from VFX school I have experience as a freelance 3D Generalist and as a modeling intern in a VFX studio.
My expertise includes Maya, ZBrush, Substance Painter, Mari, Arnold, and XGen, and I strive to create high-quality character and environment models that bring stories to life. I am always eager to push my skills further and collaborate with talented teams.