Hi everyone, Meet Frank, one of the characters I've been working on lately. The goal was to learn more about creating realistic characters with proper topology. Throughout this project, I learned a lot of new skills that helped me achieve these details. All the skin details are done in ZBrush. No scan data were used. Creating the skin was a real challenge; I tested out a variety of workflows until I finally landed on a look I liked. I’m happy with how it turned out, especially considering the time limit I set for myself.